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Carve Rush

An endless runner on a self-balancing one-wheel board. Carve the Tyrolean alps, spend your battery wisely — and keep the nose up.

In development · Android first, iOS to follow
Rider on a one-wheel board on an alpine trail, snow-capped peaks and a cable car behind.
World 1 — the Tyrolean alp
Snow-covered slope at Lahnenberg with conifers, lift pylons and a warning sign.
World 2 — Lahnenberg in the snow

Battery is strategy

Downhill recharges, full throttle costs. Misjudge your range and you are stranded on the hill — no waiting, no paying, just better lines.

Flow, not frenzy

No lane-switch hammering: clean edge changes build your multiplier. One thumb is enough.

Nosedive

Too fast for the motor and the board warns you. Ignore it and you go over the front. Real PEV physics as the skill ceiling.

Two worlds that ride differently

The summer alp and snowy Lahnenberg — ice patches, avalanches and a battery that drains faster in the cold.

🗓 New content every month

Carve Rush keeps growing: monthly updates with new features, seasonal events and new worlds on a regular basis.

🎵 The soundtrack

Every world has its own track, produced specifically for Carve Rush through LionMusiX. The game plays the instrumental version, so the music carries the flow instead of competing with the action. The song with vocals stands on its own — listen to both, one minute each.

Cover: alpine cabin by a misty mountain lake at dawn.
Dahoam is do, wo’s Herz laut singt
World 1 · Tyrolean alp
🎮 In-game · instrumental
🎤 Song with vocals
Cover: Austro Bua – Wolke Sieben.
Wolke Sieben
World 2 · Lahnenberg · Austro Bua
🎮 In-game · instrumental
🎤 Song with vocals

Produced through LionMusiX. The full instrumental versions play in the game.

Built for the one-wheel scene

Carve Rush is a solo project from Tyrol — real riding feel instead of lane-hopping, boards whose specs make a noticeable difference, and a soundtrack produced specifically for it. Requests and criticism from the community feed straight back into development.

Contact & support
Questions, bug reports or ideas? Get in touch: Email us
Even faster from inside the game: the 🐛 button in the menu sends your feedback straight to us.